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Benchmark.GLMark in split format

Description [edit section]

= Description =
GLMark is a test to determine the performance of OpenGL on your system.  The program runs a series of tests rendering 2D and 3D graphics and animations, and provides a benchmark result indicating the number of frames per second for each operation.  The it averages the different results to generate a score for the GPU.

Resources [edit section]

Benchmark graphics card (GPU) performance on Linux with glmark, by Silver Moon, Binary Tides, April 2014 * newer version: glmark2 - see https://github.com/glmark2/glmark2 * Simple DirectMedia Layer wikipedia entry
= Resources =
 * [[http://www.binarytides.com/glmark-linux-gpu-performance/|Benchmark graphics card (GPU) performance on Linux with glmark]], by Silver Moon, Binary Tides, April 2014
 * newer version: glmark2 - see https://github.com/glmark2/glmark2
 * [[https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer|Simple DirectMedia Layer wikipedia entry]]

Results [edit section]

= Results =

Tags [edit section]

= Tags =
 * graphics

Dependencies [edit section]

= Dependencies =
 * It requires the following development libraries:
   * sdl: libsdl1.2-dev
   * gl: libgl1-mesa-dev
   * glu: libglu1-mesa-dev
   * glew: libglew1.5-dev

Status [edit section]

= Status =
 * CAN'T BUILD

Notes [edit section]

= Notes =
Compiling for minnowboard inside Docker container, I get lots of errors saying that structure members are private.  Possibly this is due to more stringent error checking by gcc, or some cflag that is missing.
All errors are reported from vector.h, included in various cpp files.
All errors are reported from vector.h, included in various cpp files.
On other platforms, the required libraries (SDL) are often not available at build or run time.
On other platforms, the required libraries (SDL) are often not available at
build or run time.
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