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Benchmark.GLMark in split format
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= Description =
GLMark is a test to determine the performance of OpenGL on your system. The program runs a series of tests rendering 2D and 3D graphics and animations, and provides a benchmark result indicating the number of frames per second for each operation. The it averages the different results to generate a score for the GPU.
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Benchmark graphics card (GPU) performance on Linux with glmark, by Silver Moon, Binary Tides, April 2014
* newer version: glmark2 - see https://github.com/glmark2/glmark2
* Simple DirectMedia Layer wikipedia entry
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= Resources =
* [[http://www.binarytides.com/glmark-linux-gpu-performance/|Benchmark graphics card (GPU) performance on Linux with glmark]], by Silver Moon, Binary Tides, April 2014
* newer version: glmark2 - see https://github.com/glmark2/glmark2
* [[https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer|Simple DirectMedia Layer wikipedia entry]]
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= Results =
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= Tags =
* graphics
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= Dependencies =
* It requires the following development libraries:
* sdl: libsdl1.2-dev
* gl: libgl1-mesa-dev
* glu: libglu1-mesa-dev
* glew: libglew1.5-dev
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= Status =
* CAN'T BUILD
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= Notes =
Compiling for minnowboard inside Docker container, I get lots of errors saying that structure members are private. Possibly this is due to more stringent error checking by gcc, or some cflag that is missing.
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All errors are reported from vector.h, included in various cpp files.
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All errors are reported from vector.h, included in various cpp files.
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On other platforms, the required libraries (SDL) are often not available at
build or run time.
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On other platforms, the required libraries (SDL) are often not available at
build or run time.
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